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 1 
 on: January 16, 2019, 10:53:12 pm 
Started by Franky - Last post by Ravenwing
Another great episode, guys!

Love your lists and I appreciate you do not spoil the Hellgate book yet. We are still a number of guys waiting to get our copy.

The ideas of national units within the factions are great. How would you make these units.

A Norwegian division based on the allies winter troops would look awesome. Maybe only with light walkers and infantry as kind of raiding party or division for mountain terrain. Maybe made up of Norwegians used to snow and difficult terrain that managed to escape the occupation.

A Swedish schweres panzer division with sturmkonigs and Koenigluthers. Maybe with heavy soldier 3 infantry. Something based heavily on steel/iron ore. Could be fighting the SSU in the East or the allies in Antarctica. Could also work great with a snow and mountain theme.

A Finnish division could have a special rule that allowed it to use tanks and walkers from both SSU and axis block to reflect the mixed nature of their armed forces. This would also open up for some very cool camouflage schemes. Of course it would have to be balanced rules wise, so to avoid cherry picking all the good things from both blocks.

What are your thoughts? How would you go about actually making the makings on the troops? Small flags on the sleeves or armbands?

 2 
 on: January 15, 2019, 01:18:08 pm 
Started by Mechaholic - Last post by Mechaholic
Thanks ! This is good news for Siegrid and bad news for the Zombie Suicide Squad .

 3 
 on: January 15, 2019, 10:16:35 am 
Started by Mechaholic - Last post by MaGoff
Panzerfaust 100s are <burst>/1 vs Infantry.

Standard panzerfausts that are 1/1 vs Infantry.

Note that this is an update from the original 2016 release of the Dust 1947 cards, where some p-faust 100s were burst and others 1/1. The Enlist app has the correct stats.
I don't think so. I think Panzerfaust 100 are 1/1, otherwise the NDAK Anti-tank Grenadiers are just way too good (they are already very good and don't need more power). Rolling 25 dice with Grenade against infantry would just be ridiculous. In other words, the app is wrong (I've submitted a bug report).

However, I also think that Sigrid is an exception. She is so skilled with her Panzerfausts that she rolls Blast/1.

 4 
 on: January 14, 2019, 07:42:56 pm 
Started by Mechaholic - Last post by Carlson793
Panzerfaust 100s are <burst>/1 vs Infantry.

Standard panzerfausts that are 1/1 vs Infantry.

Note that this is an update from the original 2016 release of the Dust 1947 cards, where some p-faust 100s were burst and others 1/1. The Enlist app has the correct stats.

 5 
 on: January 14, 2019, 11:53:05 am 
Started by Mechaholic - Last post by Mechaholic
Iīve got a question about the Panzerfaust 100 and grenade : All Units with the Panzerfaust 100 have grenade and a damage to inf. 1/1 but Siegrid has grenade and a blast/1 damage-rating for the same weapon ! Whatīs the right stat for that weapon ?

 6 
 on: January 11, 2019, 08:06:46 am 
Started by Dragut Rais - Last post by MaGoff
About this, I also find interesting the different way in which the "stunned" condition deriving from grapple works, when compared to the same condition generated by a Tesla attack.

In both cases, the stunned unit cannot attack or retaliate in close combat, and if it activates when stunned, it is forced to use his first action for a "nothing".

However, while a "stunned by Tesla" loses the stunned status after the nothing action and it is then free to do what it pleases, the "stunned by grapple" can just use its remaining action to attack or to do special actions, and the stunned status is not lost (at least until the grappling unit is either killed or does something different than nothing actions itself).

Am I entirely correct about this?
Also, wouldn't be better if the game had two different names for the two conditions ("stunned by grapple" and "stunned by tesla") to avoid confusion?
Yes, that is correct. And I agree 100% that the effects should have different names.

 7 
 on: January 11, 2019, 07:24:47 am 
Started by Dragut Rais - Last post by Corman
About this, I also find interesting the different way in which the "stunned" condition deriving from grapple works, when compared to the same condition generated by a Tesla attack.

In both cases, the stunned unit cannot attack or retaliate in close combat, and if it activates when stunned, it is forced to use his first action for a "nothing".

However, while a "stunned by Tesla" loses the stunned status after the nothing action and it is then free to do what it pleases, the "stunned by grapple" can just use its remaining action to attack or to do special actions, and the stunned status is not lost (at least until the grappling unit is either killed or does something different than nothing actions itself).

Am I entirely correct about this?
Also, wouldn't be better if the game had two different names for the two conditions ("stunned by grapple" and "stunned by tesla") to avoid confusion?

 8 
 on: January 11, 2019, 07:20:10 am 
Started by dropdeadcriminal - Last post by Corman
May be bigger is better but Iīd rather field 4 Hermann Tropical instead of that Monster . Itīs too expensive and you can  attack only one target with your heavy guns but thatīs only my personal opinion .

I'm in with Mechaholic there: 4 activations > 1 activation.

Still, if they release the model in Cerberus/Zverograd pattern I'm definitely buying it! :)

 9 
 on: January 07, 2019, 12:43:49 pm 
Started by dropdeadcriminal - Last post by Mechaholic
May be bigger is better but Iīd rather field 4 Hermann Tropical instead of that Monster . Itīs too expensive and you can  attack only one target with your heavy guns but thatīs only my personal opinion .

 10 
 on: January 07, 2019, 11:07:18 am 
Started by Ravenwing - Last post by Mechaholic
You should use the support-weaponbase like mortars  ,  heavy grenadiers antitank team  etc .

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* Recent Posts

Re: Episode 28 – The Decennial by Ravenwing
[January 16, 2019, 10:53:12 pm]


Re: Panzerfaust 100 by Mechaholic
[January 15, 2019, 01:18:08 pm]


Re: Panzerfaust 100 by MaGoff
[January 15, 2019, 10:16:35 am]


Re: Panzerfaust 100 by Carlson793
[January 14, 2019, 07:42:56 pm]


Panzerfaust 100 by Mechaholic
[January 14, 2019, 11:53:05 am]

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